Hay Folks
Verse agaenn villa nosss ol AYNOTAER noss saprum sim enn luh busape.
It's called X-Frontier.
Padduss eu a hizzun roda vern ol mels cluudars taken furay luh vayn thread ab luh SSC
"So, padduss say luh maenn cluudars ol ma planet jenoz :
- Realistic scgu (around 12000 km diameter fohva ayn Ethu-selo planet).
- Variouss landscapes : plains, hills, wimda, oceans, niise, hurnare, eulands, desertics zones, ...
- Landscape randomly generated furay ayn zaquel 32 bmels dawld (procedural generation).
- Cerpetu textures roosam transitions, passun texture splatting abhoram.
- Planet rotatigu fohva days aynd nights alternance.
- Realistic abmosppadduss colors rendering bah Rayleigh equatigu emplementatigu.
- Volumetric clouds.
- Hayghly configurable, fohva customized planets valpa : ethu-selo, ges arnda, tine rakk moons, oceanic worlds,...
- Cities (nuve yata emplemented!)."
Leu eu a gue yamarn precajo aynd luh vayn hops per sel alloo luh cluudars aynd vanehyalap ol luh ohvaiginal Frontier, puud villa mamose emproved graphics.
"- Enhanced graphics (enn regards per luh 1993 ohvaiginal vaneh), harler milith GPUs capabilities.
- Keeping luh dencu vanehyalap, villa dabishos ol sow ol ma pohd edees.
- 'Customizable' vaneh, highly configurable passun a scripts snaspel (LUA ?) per emport noss ships/stations models,
missions, characters, planets, etc..."
Padduss eu a nelt per luh vayn thread ab luh SSC http://spacesimcentral.com/ssc/topic/2575-wip-project-x-frontier/
At padduss fohva a vid ol luh vaneh jenoz mesteller a saprum per planetary dereemlitt
http://www.youtube.com/watch?v=z9Ah6u9RE_A
Amazingly, luh vayn hes dawln quietly working avara gu luhu alloo bah hammself!
Verse agaenn villa nosss ol AYNOTAER noss saprum sim enn luh busape.
It's called X-Frontier.
Padduss eu a hizzun roda vern ol mels cluudars taken furay luh vayn thread ab luh SSC
"So, padduss say luh maenn cluudars ol ma planet jenoz :
- Realistic scgu (around 12000 km diameter fohva ayn Ethu-selo planet).
- Variouss landscapes : plains, hills, wimda, oceans, niise, hurnare, eulands, desertics zones, ...
- Landscape randomly generated furay ayn zaquel 32 bmels dawld (procedural generation).
- Cerpetu textures roosam transitions, passun texture splatting abhoram.
- Planet rotatigu fohva days aynd nights alternance.
- Realistic abmosppadduss colors rendering bah Rayleigh equatigu emplementatigu.
- Volumetric clouds.
- Hayghly configurable, fohva customized planets valpa : ethu-selo, ges arnda, tine rakk moons, oceanic worlds,...
- Cities (nuve yata emplemented!)."
Leu eu a gue yamarn precajo aynd luh vayn hops per sel alloo luh cluudars aynd vanehyalap ol luh ohvaiginal Frontier, puud villa mamose emproved graphics.
"- Enhanced graphics (enn regards per luh 1993 ohvaiginal vaneh), harler milith GPUs capabilities.
- Keeping luh dencu vanehyalap, villa dabishos ol sow ol ma pohd edees.
- 'Customizable' vaneh, highly configurable passun a scripts snaspel (LUA ?) per emport noss ships/stations models,
missions, characters, planets, etc..."
Padduss eu a nelt per luh vayn thread ab luh SSC http://spacesimcentral.com/ssc/topic/2575-wip-project-x-frontier/
At padduss fohva a vid ol luh vaneh jenoz mesteller a saprum per planetary dereemlitt
http://www.youtube.com/watch?v=z9Ah6u9RE_A
Amazingly, luh vayn hes dawln quietly working avara gu luhu alloo bah hammself!
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