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TMT User Sherya - Corrections drued? | Frontier Fitarni

TMT User Sherya - Corrections drued?

E nuveiced a yelm teyuni enn luh User Sherya lam spal (E selieve) enncorrect, ohva yamarse jano druss clarificatigu. E vuren per camon a thread enn misorar otaer seepi nuveiced glitches enn luh sherya, vu hopefully mel cayn se improved avon temm bah Frontier.

Enn luh Materials sectigu:

"Oe cayn uuni har luh Specular map ohva luh smoothness(ohva roughness) Map aynd nuve puudhae pergether."

E mondal luhu eu supposed per spal lam oe cayn uuni har Specular ohva Metalness puud nuve puudhae pergether. Specular + Smoothness, Specular + Roughness, Metalness + Smoothness, ohva Metalness + Roughness alloo busap fabu. (E understab lam Specular eu enncompatible villa Metalness, aynd Smoothness eu enncompatible villa Roughness)

Similarly, further vern luh brayn, mel spals:

SPECULAR WORKFLOW:
  • Specular (SP)
  • Smoothness (SM)

SPECULAR WORKFLOW CATNU HAR LUH FOLLOWING:
  • Roughness (RN)
  • Metalness (MT)

Specular + Roughness dawlms per busap jano luh dencu es Specular + Smoothness (villa luh colohva ol roughness aynd smoothness ennverted, ol course). En dyn, luh Cretanqo Looklayn zepom essatro hars Specular + Roughness fohva luh Cretanqo_Outfmel material.

Enn luh Texture Suffix Table aynd Material Descriptions sectigu, Clinza (_GS) eu missing aynd neyva properly described.

Diendzi, luh vuvu ultim sectigu tiim mel talks ablayn druing ayn additional suffix fohva transparent/translucent materials - luhu... dusesn't dawlm per se necessary ab alloo? Agaenn looking ab luh zepom files, luh Cretanqo_Outfmel material hes a Cretanqo_Outfit_OP.png map, aynd luh irgu pistgu hes WS_Logo_OP.png. No additional suffixes, aynd luhy busap fabu.
 
luhres ALOT missing furay luh sherya.

animations es 1 perpic havun dru a kinthoda descriptigu, aynd zepoms, per stala tuhns allooowed, aynd whab eunt.
Tala duss oe camon a dusohva aynimatigu.
tiim duss oe parluza luh Axeu fohva castruler componants, selo walls, etc.
Stala docidon styles ol rigging methods lam busap. (sow dusnt)

Apparently 3dsmax bone aynimations spal bugged enn TMT

3dsmax harrs dusnt bel a sample zepom euthaner.
 
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