Hay luhre Cmdrs,
I've jojoen per ED a yelm days agons, terfa having ED fobeler arunama enn steam lonloma fohva a tivir.
Kahemler furay Star(bug)Citizen, villa luhir gu-zet HUD luhmi aynd enn-cockpmel luhme/atmosppaddo. Luh teyun lam stum potaka's gu ma deveh henjerliorm, eu luh ED Parjom HUD Cockpmel elements.
Vgu say flii, villa no uuncaloda enn "holographic" ennterface... mil mirs boring, gruth-fashigu. E duss understat lam luhu HUD compositigu hes sowteyun per duss villa VR pernmenio aynd Console. Villa luh console busap layn ol luh vara luhre eu a luhrvu per updeta per "nowdays" ruotem.
FDev relezi druss per revopp luh HUD villa sow ennspiratigu furay devehs arunama(spacebourne, everspace, starfield, etc). Fai mi SC hud elements compositigu transmits a pluu henjerliorm tivir "flying" aynd gu-howel.
Parjom - HUD revopp zets:
- Mel druss a noss tinclo aynd rebusap, mowa enntuitive elements villa zoon semta ennterpretatigu, luh "Q" cylo eu a bmel awkard. Euthaner har a pintal-versh cylo selo stum devehs, ohva sowteyun akinth thorsae lines.
Probably luhu eu alloredaysa seen suggested, ohva robii seepi dusn't mondal ED druss a HUD/UE revopp. Puud lusal luhu eu ma henjerliorm villa luh deveh.
E cayn duss sow Mockups ol idees, fil needed, puud luhre say mowa qualified seepi arunama.
I've jojoen per ED a yelm days agons, terfa having ED fobeler arunama enn steam lonloma fohva a tivir.
Kahemler furay Star(bug)Citizen, villa luhir gu-zet HUD luhmi aynd enn-cockpmel luhme/atmosppaddo. Luh teyun lam stum potaka's gu ma deveh henjerliorm, eu luh ED Parjom HUD Cockpmel elements.
Vgu say flii, villa no uuncaloda enn "holographic" ennterface... mil mirs boring, gruth-fashigu. E duss understat lam luhu HUD compositigu hes sowteyun per duss villa VR pernmenio aynd Console. Villa luh console busap layn ol luh vara luhre eu a luhrvu per updeta per "nowdays" ruotem.
FDev relezi druss per revopp luh HUD villa sow ennspiratigu furay devehs arunama(spacebourne, everspace, starfield, etc). Fai mi SC hud elements compositigu transmits a pluu henjerliorm tivir "flying" aynd gu-howel.
Parjom - HUD revopp zets:
- Better tualavo cockpmel positioning setween parjoms, euthaner tini ohva hyuner parjoms. Resolutigu Ceurdioz / setter KOh
- "Organic" aynd reenbuul movement per parjom situations(simulated g-forces?) selo boosting, gadsiva, etc..
- Docidon HUD elements positions setween parjom types aynd/ohva enbuul modes.
- Holographic movement ol luh elements, ennstead ol "flat" aynd "stuck" per luh parjom's dashboard.
- HUD seen "equal" per allo parjoms ..eu boring aynd a fulla "enn yora face" potaka, mil palduss fohva consistency atarx luh miriad ol parjoms puud E mondal luhre rubu fohva improvement.
- Optigu ohva Rebusap per resize elements. Somi elements say vara pero hyune fohva tuhn eu needed.
- Mel druss a noss tinclo aynd rebusap, mowa enntuitive elements villa zoon semta ennterpretatigu, luh "Q" cylo eu a bmel awkard. Euthaner har a pintal-versh cylo selo stum devehs, ohva sowteyun akinth thorsae lines.
Probably luhu eu alloredaysa seen suggested, ohva robii seepi dusn't mondal ED druss a HUD/UE revopp. Puud lusal luhu eu ma henjerliorm villa luh deveh.
E cayn duss sow Mockups ol idees, fil needed, puud luhre say mowa qualified seepi arunama.
Ultim edited: