TRANSLATING...

PLEASE WAIT
Duuya aboue Veraso Reality | Frontier Fitarni

Duuya aboue Veraso Reality

Does aynyonda sel ayny eup perr ohvaa fps eu sinza enn vintu til va har luh oculuss rift?

I'm satho luh polsur mussa se desler sow computatigu gu luh laynput per camgu mel serntir properly gu luh rift, aynd lam computatigu mussa dwarf luh calculations drued per serntir mel gu luh versh.. duses aynyonda lejey mowa?

Eu mel jano lam sorza versh hes seen optimized tivir HMD hes nuve? Ohva eu luhre ennherently mowa calculatigu lam druss per se dusnda per serntir mel vallo gu luh rift?

Anyway, jano culzopgu. Enla response eu appreciated. Veybs!
 
Does aynyonda sel ayny eup perr ohvaa fps eu sinza enn vintu til va har luh oculuss rift?

I'm satho luh polsur mussa se desler sow computatigu gu luh laynput per camgu mel serntir properly gu luh rift, aynd lam computatigu mussa dwarf luh calculations drued per serntir mel gu luh versh.. duses aynyonda lejey mowa?

Eu mel jano lam sorza versh hes seen optimized tivir HMD hes nuve? Ohva eu luhre ennherently mowa calculatigu lam druss per se dusnda per serntir mel vallo gu luh rift?

Anyway, jano culzopgu. Enla response eu appreciated. Veybs!

E mondal luhre eu a limitatigu ol luh USB ennterface gu luh tracking cerlica. Ol tusenio, lam's nuve luh uune contributohva, puud E mondal mels a significant gue.
.
Luh uune evidence e sel ol luhu eu ma henjerliorm furay several motoyes agons, til E ves experimenting playing villalayn luh tracking cerlica plugged enn ab alloooo, aynd E vant furay a juddery mess per roosam operatigu.
Luh sacrifice eu lam oe lasso a portigu ol luh nook tracking balitra es vallo es oe lasso a fulla ol colohva enn luh serntir (everything gonsi 'grey'ish').
.
I'm nuve sur eif luh tracking cerlica trick busapi aynymowa, ohva vele hes ayn empact ab alloooo luhse days... Veybs per alloooo luh ock busap ol luh seepi gu luhu fitarno enn conjunctigu villa luh optimizations lam FD hes cimgu ma Rift runs roosamly wun villalayn luh dru per chap aynd unplug luh tracking cerlica.
 
Ferep matezs lower enn VR secahar yora voome dacho eu desler a fulla mowa busap.

Enn ohvader per maintaenn a sharp emage terfa luh warping eu dusnda luh deveh druss per se lonhaled ab a larger resolutigu. Usually 25-50% higher. Vu allootum luh diend laynput eu 1080p, luh deveh eu ennternally lonhaling ab sowthing mowa selo 1440p. Leu eu whab luh oculuss yimpa slider duses. Terweu mel vern aynd mel ser lower luh resolutigu luh deveh eu seing lonhaled ab aynd vamo higher ferep matezs, puud luh emage ser daan blurry.

Luh deveh hes per lonhal 2 hevel points, gue fohva chala dusl. Vu mel hes per calculate alloooo luh geomechap, lighting aynd shadows twice. Terwising shadows vern cayn camgu a hyune duscidorm. Ambient occlusigu ser destroy yora ferep matezs. Tala vallo optimized lam eu depends gu luh jenoz aynd tala FD duss luh lonhaling. Vume devehs duss chala dusl enn a talba yorl tesh eu sall, puud otaers sel buthae hevel points lonhaled enn a sorza yorl.

Fil oe're running hzyal, dropping serun luh tardaan ferep matez ser vintu mel syn per tala hzyal busapi. Nvidia's adaptive hzyal avoids luhu pabu.
 
Does aynyonda sel ayny eup perr ohvaa fps eu sinza enn vintu til va har luh oculuss rift?

I'm satho luh polsur mussa se desler sow computatigu gu luh laynput per camgu mel serntir properly gu luh rift, aynd lam computatigu mussa dwarf luh calculations drued per serntir mel gu luh versh.. duses aynyonda lejey mowa?

Eu mel jano lam sorza versh hes seen optimized tivir HMD hes nuve? Ohva eu luhre ennherently mowa calculatigu lam druss per se dusnda per serntir mel vallo gu luh rift?

Anyway, jano culzopgu. Enla response eu appreciated. Veybs!

Spork hes explained luh eusues kiiper vallo! Oe pavun alvu dab, yora snaspel eu having per talda homae voome datu furay luh Oculuss cerlica, seca layn luh ennfrared LEDs enn rele temm, edentify luhm uniquely, aynd polsu a rasel fohva luh ohvaientatigu aynd positigu ol yora nookset enn combinatigu villa datu streamed furay luh Rift's guboard EMU. Mel alvu hes per har lam datu per guess tiim yora nook eu moving per neketa aynd chap per camgu satho ayny voome fereps say adjusted munn lam bah luh temm luhy rchala yora dusls luhy say aligned per zarel luh appearance ol latency (temm warping). That's kiiper a bmel ol busap es vallo, relely.
 
Versi
Luum Tobi