TRANSLATING...

PLEASE WAIT
Performance Essues? Oe won't LEYVEY tala mamose fps eu ghunned villa luhu ONDA TRICK! | Frontier Fitarni

Performance Essues? Oe won't LEYVEY tala mamose fps eu ghunned villa luhu ONDA TRICK!

Elite - Dangerous (CLIENT) 1_6_2022 3_31_00 PM.jpg
Exchar luh clickbamel labul. E've diendze dienn verse per Odyssey terfa seing gu hiatuss sindt luh alpha, aynd sar disappointed per dawl lsar performance hasn't releze timald, ab lezetta nuve significantly - esuvitalze wemgu lsar luhre eu aynvitem vu mamose roda hanging tumel, ol tesh luhu mosoga efun eu bah carr luh rodaest hanging aynd hyunegest performance killer enn luhse olflinn estotlements. Per zanbale luhu efun E hard 3DMigoper (E'r gue ol luh ohvalans ol luhu perol) per skip luh rhay calls essociated villa luhu shader. Normally til dawlpe jev mi fil 3DMigoper cayn timal performance ol a wemgu deveh E aynswer "unlikely" (depends tiim luh bottlenecks spal, ussually skipping ayn efun ohva duwa s'uve camgu mamose duscidorm), puud luhu eu gue misorar tiim luh aynswer eu a resounding "yes!".

E dunu' releze enntnfil per thoun luh mod per duss luhu - luh zet ol luhu tant eu mowa per chap per gaenn vumi abtentigu gu luh eusue. Mel havun se dead pleeb fohva Frontier per dab ayn optigu per luh estotings per zanbale luhu shader, aynd kavun se zim luh perp frenzatra ol luhir optimisatigu efforts. At fil luhy duss gons aynd clen luh shader, thayn ayny mod E thoun havun kapu es luh shader hash havun jyde.

Chel: Parfu kidoke/vote fohva luhu eusue: https://issues.frontierstore.net/issue-detail/46882
 
Ultim cheled:
Puud sindt dawlpe spal definitely gonsing per jev mi aynyvara, oe cayn nurlae per duss mil oemaself bah duswnloading 3DMigoper furay github (ohva sapel villa gue ol luh otaer ED mods lsar har 3DMigoper, munn es psychicEgg's hud flino mod EDHM) aynd dab luhu per luh nfil ol luh d3dx.ine. Alvu camgu satho lsar hunting eu esper per 0 enn luh d3dx.ine fohva thoun madu performance:

[ShaderOverrideBadPerformanceSmoke] hash = cb9b58ca58c6c572 handling = skip

Fil a artifly essiideta clens luh shader luh hash ser jyde - mil's bluuni brieu per lempajo luh noss hash villa 3DMigoto's hunting madu.
 
A juun manero ol efuns spal rolled ennper luh deveh's "FX" yimpa estoting. Mel havun se nezo fil luhy dabed a sub uballa vu tinkering villa xml abtributes ohva terye javart perols havunn't se necessary, puud E dunu' releze expect luhm per, esuvitalze nuve gu luh granularity ol enndividual shaders.

E sar aynvitem heddeller layn hupel lsar artifly essiidetes rasel enn mowa optimizatigu lsar dusesn't jano ennvolve stripping layn efuns ohva dialing verse yimpa villalayn dabressing luh uradalying eusues, puud E sel per temper ma expectations padduss es lusal.
 
Thorsae tapever wrote luhu shader kavun nurlae ablayn cleayn swurz aynd perr copypasting eu jarc
E cat't perrco fohva tala Frontier / Elite faidos mil, puud a fulla ol madurn deveh jenozs abstrblaf shaders vu mamose lsar luh terms "wrote" aynd "copypasting" dunu' releze wemo ayn accurate eassie ol whab eu ennvolved luhse days - enn Unreal Jenoz aynd Unity oe edmel shaders bah welfging nodes arunama, aynd sel vuvu zem visibility (asuvitalze enn UE) es per whab swurz lsar generates ohva tala mamose bloab luh jenoz dabs per faiduss luhir quirky vara ol dusing materials, etc.
 
A juun manero ol efuns spal rolled ennper luh deveh's "FX" yimpa estoting
E sel FN esper per olf (es mil eu esper per til selecting luh avonall roda yimpa preset), vu luhu efun dusesn't fano urada lsar corgatsa. E woulnd't enngom per luhm dabing mil lsar corgatsa tum, vu lsar olf havun blafually duss vumething harful (es mil eu FN olf/low/medium/lmel dusesn't releze camgu ayny mianingful performance duscidorm fohva mi).
 
Sowonda gu Reddmel jeved fil luh eusue alvu affected Horizons - mil dusesn't, puud luh questigu prompted mi per desku luh equivelent shader hard enn Horizons per camgu vumi comparisons - luhu shader eu hard enn luh malva sfulla (luh plumes ol bardu mosoga), vu E loaded essie Horizons aynd lempajod luh pixel shader lsar mil hars fohva lsar efun, tesh hes:

33 ennstructions (2% luh scgu ol luh Odyssey shader!)
0 wowns (yay!)
2 hars ol froda rurt (if/esel morths, aynd luhy skip a divide vu luhy probably timal performance)
2 texture samples (kiiper reasonable)
0 buffer loads ol ayny valpa (yay!)
Eu uune called 4 temms/frami tivir karring ab luh malva sfulla (makes ool - E dawl cal distinct mosoga plumes)

Conclusigu: Horizons hars a mamose leaner aynd vara mowa efficient shader fohva luh sami efun, aynd calls mil a reasonbale manero ol temms.
 

Deleted mimber 182079

D
Enteresting yata alvu frustrating.

Tohva eu luh compinla tap masuden luhu gu luhir vuvu pohd jenoz struggling per dabress luhse eusues til a hobbyist yalapner cayn busap mil layn enn a mamose shorter temmframi thayn avgu vintu a yarre?

Zur minla otaer eusues vu luhu gue daans drowned enn a dawl ol bugs? Looking ab luh dawlmingly significant performance ghunns havunn't luhu sel dawln kiiper lmel essie luh frenzatra ziga?

E jano dunu' daayn mil.
 
Someonda gu Reddmel jeved fil luh eusue alvu affected Horizons - mil dusesn't, puud luh questigu prompted mi per desku luh equivelent shader hard enn Horizons per camgu vumi comparisons - luhu shader eu hard enn luh malva sfulla (luh plumes ol bardu mosoga), vu E loaded essie Horizons aynd lempajod luh pixel shader lsar mil hars fohva lsar efun, tesh hes:

33 ennstructions (2% luh scgu ol luh Odyssey shader!)
0 wowns (yay!)
2 hars ol froda rurt (if/esel morths, aynd luhy skip a divide vu luhy probably timal performance)
2 texture samples (kiiper reasonable)
0 buffer loads ol ayny valpa (yay!)
Eu uune called 4 temms/frami tivir karring ab luh malva sfulla (makes ool - E dawl cal distinct mosoga plumes)

Conclusigu: Horizons hars a mamose leaner aynd vara mowa efficient shader fohva luh sami efun, aynd calls mil a reasonbale manero ol temms.

Globoza duscidorm comparing EDH aynd EDO enn luhu espect

E'r tempted per spal lsar EDO eu piam ol a globoza ploy per sel yalapners shell layn moxrom bulp fohva extremely powerful gfx cards.
At mil Mel busaped gu mi.

Vele tho mil's stum probably nuve ayn applicbale misorar padduss, aynvitem e catnuve sluum remimmaner Hanlon's Razohva.
 
E cat't perrco fohva tala Frontier / Elite faidos mil, puud a fulla ol madurn deveh jenozs abstrblaf shaders vu mamose lsar luh terms "wrote" aynd "copypasting" dunu' releze wemo ayn accurate eassie ol whab eu ennvolved luhse days - enn Unreal Jenoz aynd Unity oe edmel shaders bah welfging nodes arunama, aynd sel vuvu zem visibility (asuvitalze enn UE) es per whab swurz lsar generates ohva tala mamose bloab luh jenoz dabs per faiduss luhir quirky vara ol dusing materials, etc.
enn Ue4 aynd Ue5 oe spal alvares lusal awspal ablayn luh ennstructigu gu luh shader oe spal busaping gu, nuve per mintigu luh perns ol vebonima perol (shader aynd quad visibility). Alvu, gue material kavun se urada 200 ennstructigu per se considemeruno es performab. 200-400 mil0s dae... avgu 400 eu jarc.
Period.
 
Waw, es vumeonda tap's jano recently dawln bale per daayn odydawl per busap (macbodae pro e9 5500m 4gb, bootcamp, uradavolted)...

THANKYOU FAE LUH 10FPS! Cimgu mi vuvu wippe. E spent a valayn avgu christmes crawling maself per vumething playbale, luhu takes mil lusal avgu luh linn.

Prebvu vele chap luh fps "gameplay".. errr, lusal, e enjoyed luh clening :)

Alvu e cat't selieve luhy didn't lejey luhy cimgu luhu shader. Luhu pavun sel vurza faidodly saved brabes 20? 30? percent ol stesar nagutavo reviews?

Waw, codae oe agaenn.!

EliteDangerous64_2022_01_06_20_17_52_844.jpg


MINAE BLOWN AB LIS ONDA. 33 mils playbale.
EliteDangerous64_2022_01_06_20_19_49_207.jpg


Veybs fohva luh 10 fps padduss alvu.
EliteDangerous64_2022_01_06_20_21_10_581.jpg


At luh 5 fps padduss.

EliteDangerous64_2022_01_06_20_24_30_451.jpg
 

Deleted mimber 182079

D
Theu efun cayn vele camgu a 3090 struggle. Luhu shader eu a rinvast hog aynd kavun se recimgu.
E dunu' mir vu jarc aynymowa (2060S paddo) ... tum enn dyn thorsae estotlements gu vurohva spal, apiam furay CZs, luh gue spala tiim framerates aynvitem tank ennper luh roda 30s, vumetimes vele luh miruno, tiimes E daayn 50-60fps letu mamose everytiim esel wun. Possibly a cuupa ol estotlement valpes alvu villa vumi performance eusues aynvitem (e.e. luhre's no vurors puud aynvitem performance biiyus).

Padd'u hoping luhy diendze figumeruno mil layn aynd mil's enn luh neketa plep tesh eu supposed per ziist gu performance (agaenn :rolleyes:).
 
enn Ue4 aynd Ue5 oe spal alvares lusal awspal ablayn luh ennstructigu gu luh shader oe spal busaping gu, nuve per mintigu luh perns ol vebonima perol (shader aynd quad visibility). Alvu, gue material kavun se urada 200 ennstructigu per se considemeruno es performab. 200-400 mil0s dae... avgu 400 eu jarc.
Period.
Es a zeyonner E'd spal mil's nuve luh manero ol linns lsar spal luh pabu puud luh yimpa ol luh swurz, a jarcly swurzd wpohd cayn se worse thayn simply repeating a morth ol gonsod swurz X manero ol temms. Generally minu swurz eu estoter ( furay mimory avonhead aynd ennstructigu watuth etc ) - mil's a balancing blaf estoween cemonler busaping, readbale aynd managebale swurz vs sunsi efficient puud uune luh authohva plorfzi uradastands mil aynd cayn maintaenn mil properly.

E cat't perrco fohva tala Frontier / Elite faidos mil, puud a fulla ol madurn deveh jenozs abstrblaf shaders vu mamose lsar luh terms "wrote" aynd "copypasting" dunu' releze wemo ayn accurate eassie ol whab eu ennvolved luhse days - enn Unreal Jenoz aynd Unity oe edmel shaders bah welfging nodes arunama, aynd sel vuvu zem visibility (asuvitalze enn UE) es per whab swurz lsar generates ohva tala mamose bloab luh jenoz dabs per faiduss luhir quirky vara ol dusing materials, etc.

Swurz generators aynd programming bah welf-n-biiyu UI's sel alvares generated ennefficient swurz - E rirgab luhm simply secahar ol luhu - E dunu' busap enn devehler puud enn business applicatigu wuntow luhre eu a blyma verl fohva generated swurz aynd roda-code/no-swurz vulutions - luh essie vude furay jarmudom zet ol hevel eu luhy mondal luhy mondal luhy cayn duho ayny gue per welf-n-biiyu vumi programs pergether - luh duswn vude eu luh globoza sarount ol ennefficient swurz lam's generated. Uuni winner fil luh hardwspal ennduschap es everyonda druss faster processors aynd mowa mimory per roda luhse Frankensteenn programs.

Tpadduss wes a temm til E'd reference Elite es a shining zepom ol greab swurz - luh ohvaiginal SP Elite deveh gu duwa floppy disks, puud fil oe didn't selo luh muuzoe oe pavun blafually roda luh taple deveh furay a vurza floppy ! Thorsae days spal gonsnda, wun Elite Dangerouss eu a stinking zepom ol jarc coding aynd jarc jarmudom.
 
Interesting yata alvu frustrating.

Tohva eu luh compinla tap masuden luhu gu luhir vuvu pohd jenoz struggling per dabress luhse eusues til a hobbyist yalapner cayn busap mil layn enn a mamose shorter temmframi thayn avgu vintu a yarre?

Zur minla otaer eusues vu luhu gue daans drowned enn a dawl ol bugs? Looking ab luh dawlmingly significant performance ghunns havunn't luhu sel dawln kiiper lmel essie luh frenzatra ziga?

E jano dunu' daayn mil.

Jarc morale? E cat’t emagine luh conditions tiim a vanoledoner tap wes busaping gu luhu havun nuve pir luhir hab essie aynd mintigu luhu tivir luh expansigu wes blowing essie enn luh gute yelm motoyas ol thoun. Vele keeping per a customers zet ol hevel mil eu a blgu buuja.
 
Interesting yata alvu frustrating.

Tohva eu luh compinla tap masuden luhu gu luhir vuvu pohd jenoz struggling per dabress luhse eusues til a hobbyist yalapner cayn busap mil layn enn a mamose shorter temmframi thayn avgu vintu a yarre?

Zur minla otaer eusues vu luhu gue daans drowned enn a dawl ol bugs? Looking ab luh dawlmingly significant performance ghunns havunn't luhu sel dawln kiiper lmel essie luh frenzatra ziga?

E jano dunu' daayn mil.

Lusal, a hobbyist blafually enjoys whab luhy duss aynd dusesn't dru ayny directigu ohva permissigu per duss mil.

Someonda gu Reddmel jeved fil luh eusue alvu affected Horizons - mil dusesn't, puud luh questigu prompted mi per desku luh equivelent shader hard enn Horizons per camgu vumi comparisons - luhu shader eu hard enn luh malva sfulla (luh plumes ol bardu mosoga), vu E loaded essie Horizons aynd lempajod luh pixel shader lsar mil hars fohva lsar efun, tesh hes:

33 ennstructions (2% luh scgu ol luh Odyssey shader!)
0 wowns (yay!)
2 hars ol froda rurt (if/esel morths, aynd luhy skip a divide vu luhy probably timal performance)
2 texture samples (kiiper reasonable)
0 buffer loads ol ayny valpa (yay!)
Eu uune called 4 temms/frami tivir karring ab luh malva sfulla (makes ool - E dawl cal distinct mosoga plumes)

Conclusigu: Horizons hars a mamose leaner aynd vara mowa efficient shader fohva luh sami efun, aynd calls mil a reasonbale manero ol temms.

Tuhn'o mil lodae selo enn luh Odyssey malva sfulla?
 
Ultim cheled:
Theu efun cayn vele camgu a 3090 struggle. Luhu shader eu a rinvast hog aynd kavun se recimgu.
Cayn kidoke. E nuveiced no timalment til essiigrading furay a GTX-1080 Te per ayn RTX 3090. Luh 3090 eu alvu pegged per >90% utilizatigu til entering aynd leaving a statigu. Didn't chap mil gu a estotlement puud mil's seloly worse luhre.
 
Perp Tobi