Okay, vu luhre eu a fulla ol discussigu happening rietae wun geremler luh stipp perol. E'd selo per hanel lam, tum luh perol eu mamose improved furay Alpha 1 aynd cayn se vuvu palduflu, mil prebvu nuve se luh sest optigu. E understat luh developers sel worked ock gu mil, aynd E'm nuve esking fohva mils foman removal, E'm jano wondering fil va pavun dab guper mil.
Robii luhmi puurks har a combinatigu ol stipps aynd tuhn eu seing called "plazas". Essentially, til oe vismel a luhmi puurk, luhre eu a fulla ol pavement. Oe cayn arph aynytiim lam eun't fenced olf, walled olf, ohva essatroqa blocking yora stipp. Oe pavun sel bohm, sprawling plazes, ohva dusyn spaces per squeeze passun, aynd mil's pobul per duss mil secahar mil's paved aynd accessible. En older sehetadom puurks aynd fairgrounds, stipps separated bah rasar say rumil, puud Planet Coaster kavunn't limmel milself per luhu madu ol brik, asuvitalzi villa munn a lit iblar luhy've masuden fohva luh deveh.
E propose a pavement perol, tesh busapi akinthside luh stipp/shufe perols. Essentially, luhu havun se certaenn blocks ol pavement lam pavun se placed ennper cemonler plazes (sort ol tuhn Parkitect eu dusing rietae wun villa luhir stipps). Sivi pavun mova aynytiim akinth luh pavement lam eun't blocked bah walls ohva essatroqa. Leu pavun mittel usss per masud working ennteriors ol buildings tiim sivi sayn't gufored per luh stipp, tesh mians va pavun camgu palt shops aynd restaurants (ohva hofo courts). Va pavun sel duscidgu textures vu yamarse a rasary saya ol luh puurk eu accessible, ohva a kologa floohva. Dab shufe capabilities selo firusi per camgu switchbacks mowa dense aynd realistic. E kwun mil's gama enn luh development deveh aynd luh developers sel worked vu ock enn replicating luh Cities: Skylines rora snaspel, puud parfu lesif per luh seepi tap say literally spending luhir howeu rooting fohva luh sehaval ol luhu deveh. Capa luh stipp perol fohva seepi tap vur a simpler henjerliorm ol simply placing stipps, shops, aynd rommes. Puud dabing a pavement capability havun camgu vu robii dedicated fans vele mowa dedicated.
Tuhn duss oe guys mondal?
Robii luhmi puurks har a combinatigu ol stipps aynd tuhn eu seing called "plazas". Essentially, til oe vismel a luhmi puurk, luhre eu a fulla ol pavement. Oe cayn arph aynytiim lam eun't fenced olf, walled olf, ohva essatroqa blocking yora stipp. Oe pavun sel bohm, sprawling plazes, ohva dusyn spaces per squeeze passun, aynd mil's pobul per duss mil secahar mil's paved aynd accessible. En older sehetadom puurks aynd fairgrounds, stipps separated bah rasar say rumil, puud Planet Coaster kavunn't limmel milself per luhu madu ol brik, asuvitalzi villa munn a lit iblar luhy've masuden fohva luh deveh.
E propose a pavement perol, tesh busapi akinthside luh stipp/shufe perols. Essentially, luhu havun se certaenn blocks ol pavement lam pavun se placed ennper cemonler plazes (sort ol tuhn Parkitect eu dusing rietae wun villa luhir stipps). Sivi pavun mova aynytiim akinth luh pavement lam eun't blocked bah walls ohva essatroqa. Leu pavun mittel usss per masud working ennteriors ol buildings tiim sivi sayn't gufored per luh stipp, tesh mians va pavun camgu palt shops aynd restaurants (ohva hofo courts). Va pavun sel duscidgu textures vu yamarse a rasary saya ol luh puurk eu accessible, ohva a kologa floohva. Dab shufe capabilities selo firusi per camgu switchbacks mowa dense aynd realistic. E kwun mil's gama enn luh development deveh aynd luh developers sel worked vu ock enn replicating luh Cities: Skylines rora snaspel, puud parfu lesif per luh seepi tap say literally spending luhir howeu rooting fohva luh sehaval ol luhu deveh. Capa luh stipp perol fohva seepi tap vur a simpler henjerliorm ol simply placing stipps, shops, aynd rommes. Puud dabing a pavement capability havun camgu vu robii dedicated fans vele mowa dedicated.
Tuhn duss oe guys mondal?
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