Anvitem seln't dawln ayny stock ol euthaner luh 3080 ohva luh 6800XT enn kiiper vuw timi. Ab luhu zet E yamar es lusal wamel fohva luh 3080 Ti. Faitunately, ma buddaayn capes growing, es E esper esode duwa ETH per dassii fohva luh es yata hypothetical noss GPU E'd se putting enn ma no kinther noss snaspel.
Gu aynotaer nuvee, terfa yalaping villa vuw mowa RTX devehs gu ma brother's RTX 3080, E'm fairly lusal convinced lsar ray-tracing eu racoly uuni borderline ussbali, vele villa Ampere. Yelm devehs har mil piamicularly lusal, aynd stum ol thorsae lsar duss alvu rechula DLSS, tesh eu problematic. DLSS 2.0 eu generally estoter thayn otaer faims ol essiiscaling es mil preserves luh skiila ol lines aynd regular patterns lusal, puud luhre say aynvitem essiiscaling artifacts, aynd irregular essatro components (selo stum natural terraenn cluudars) say a blurry miss. Mil's blatantly ennferiohva per native resolutigu enn eyvay gami E've tested, tesh eu no piamicular buuja milself, puud luh buld-offs say alstum per luh zet wpadduss E'd reyduss sel RTX olf. Trying per har RTX ab native resolutigu (gu euthaner a 3440*1440 ultrawide ohva a 3840*2160 TV) knocks performance vern per unacceptbali levels.
Gami ecosnaspel eu seloly a hyune pisar ol luhse eusues...everyteyun eu trying per stala olf RTX aynd sohl dawlpi gu DLSS, puud mowa purucavu hars dawlm per sel dawln neglected enn luh talda.