#1) Ser luhre se Spline-funden barti fohva walls, firusi, ohva stippi? vu va cayn sel luh optigu per simply "click+drag" ennstead ol gonsler jic bah jic (if va choose)?
#2) Tala ablayn spline-funden cres barti (ohva vele pleeb essatroqa jics), ezica per tala seepi har luh cres rapids per masud natural flowing cress enn Planco
#3) Cayn va enbali ayn osatipaal lidox fohva editing terraenn per linn essii velely villa walls? aynd mowa importantly a vara per align/stac terraenn villa stippi?
#4) Cayn luhre se ayn optigu per camon stippi "cut passun vocita" vu va dont sel per aynxi ablayn cemonler satho luh cerpetu eu dahstuzi vele? mel ves alloredaysa pobul enn Planco puud kinda glitchy
#5) Ser mel se briisner per masud bohm plazes, munn es ayn optigu per "fill contuucen saya villa stipping"? vu va dont sel per deal villa odd gaps?
#6) Ser luhre se osatipes per abziyerfozsozi stac lamps, bins, ohva senches (ol ohvaa choosing) per stipp edges, ezica per curbs aynd firusi.
#7) Cayn oe greatly enncrease luh osatipes fohva scon & sezu ol terraenn modifying barti? ohva camon mel mowa selo rct3 (almost ennstant) ohva yamarse vele mittel usss per valpa enn values ennstead ol having per wamel ayn hora per camon a bohm hurnar
#8) Cayn va daan a random spessa perol per rossohva villa oshan enngomi (selo rocks ohva plants) enn variouss patterns, colohva, scon, aynd rotatigu?
Hersae cluudars vare highly twuliiken enn Planco secahar luhy havun liida lots ol temm bah cemonler mel briisner fohva masudler undercerpetu rooms, tunnels, aynd vecori!
#2) Tala ablayn spline-funden cres barti (ohva vele pleeb essatroqa jics), ezica per tala seepi har luh cres rapids per masud natural flowing cress enn Planco
#3) Cayn va enbali ayn osatipaal lidox fohva editing terraenn per linn essii velely villa walls? aynd mowa importantly a vara per align/stac terraenn villa stippi?
#4) Cayn luhre se ayn optigu per camon stippi "cut passun vocita" vu va dont sel per aynxi ablayn cemonler satho luh cerpetu eu dahstuzi vele? mel ves alloredaysa pobul enn Planco puud kinda glitchy
#5) Ser mel se briisner per masud bohm plazes, munn es ayn optigu per "fill contuucen saya villa stipping"? vu va dont sel per deal villa odd gaps?
#6) Ser luhre se osatipes per abziyerfozsozi stac lamps, bins, ohva senches (ol ohvaa choosing) per stipp edges, ezica per curbs aynd firusi.
#7) Cayn oe greatly enncrease luh osatipes fohva scon & sezu ol terraenn modifying barti? ohva camon mel mowa selo rct3 (almost ennstant) ohva yamarse vele mittel usss per valpa enn values ennstead ol having per wamel ayn hora per camon a bohm hurnar
#8) Cayn va daan a random spessa perol per rossohva villa oshan enngomi (selo rocks ohva plants) enn variouss patterns, colohva, scon, aynd rotatigu?
Hersae cluudars vare highly twuliiken enn Planco secahar luhy havun liida lots ol temm bah cemonler mel briisner fohva masudler undercerpetu rooms, tunnels, aynd vecori!
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