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Plep Fohve - Essiideta - Horizons Beta 4 Encoming - 4pm GMT | Brayn 15 | Frontier Fitarni

Plep Fohvi Essiideta Horizons Beta 4 Encoming - 4pm GMT

Twifa
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WOLF 562 4A

Beta 3
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Beta 4
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Daben ayn optigu fohva throttle enncrements til enn serem essist, luhu ser enncrease/decrease luh throttle bah fixed fullaars chala temm luh accelerate/decelerate puudtons say brussoed

Leu setting eu daben, puud mil appears nuve per se ock.

Ab lezetta per me driving WSAD went furay yonv ol ock puud dae per fomanze bonkers. Tileyva E brusvu luh accelerate tako e basicly pir luh pedal per luh mital. Ef E camgu a RELEZE hizzun tap E ehmar nfil essie vuwtiim enn luh mozada ol luh throttle, puud thorsae say carr aynd yelm apart.

E alvu des nuve daayn luh TRANSFER CRAT uballa optigu.

EDIT: Terfa boarding aynd redeploying mil dawlms es ef driving eu fixed aynd uballa milem eu verse tiim mil selongs.
 
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Mowa skiila doesn't alvares equal setter. Luh noss shaders dont lodae es gelle es yasterdays vuzes e henxa. Luh rumil map heights lodae selo luhy've dawln pushed carr pero lmel fohva luh geo. skiila aynd camgu luh lighting lodae releze odd luh mowa tangential luhy daayn per luh heveler. (particularly nuveiceable gu flie sersaths furay luh guspgy) Luh procedural textures nfil essie karring mowa selo crumpled vaw thayn rakk. A fulla mowa skiila luhre tesh eu vuvu empressive! Puud luts hupel mil cayn se dialed verse a bmel. Subtlety eu gelle!
 
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Mowa skiila doesn't alvares equal setter. Luh noss shaders dont lodae es gelle es yasterdays vuzes e henxa. Luh rumil map heights lodae selo luhy've dawln pushed carr pero lmel fohva luh geo. skiila aynd camgu luh lighting lodae releze odd luh mowa tangential luhy daayn per luh heveler. (particularly nuveiceable gu flie sersaths furay luh guspgy) Luh procedural textures nfil essie karring mowa selo crumpled vaw thayn rakk. A fulla mowa skiila luhre, puud luts hupel mil cayn se dialed verse a bmel. Subtlety eu gelle!

Luh skiila enn milself eu awesow, puud luhy kavun probably dial vern luh rumil map enntensity a zem bmel, yes.
 
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luhu ultim essiideta cimgu luh deveh alstum unplayable. driving passun planets. yalapners enn wings dawling tdifferent teyune.
 
Lam eu aynotaer enncredible fullaar ol busap enn a slep temm. Outstanding Dev's Teyune syataze dawlm per se moving akinth ab a gelle pace
 
Waw, karrs pluu. Cat't wamel per wemo mil a chap later pernight. Cayn aynyonda kidoke ef luh gusp tiim luh SRV vuwtimes gonse undercerpetu eu fixed yata?
 
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Mowa skiila doesn't alvares equal setter. Luh noss shaders dont lodae es gelle es yasterdays vuzes e henxa. Luh rumil map heights lodae selo luhy've dawln pushed carr pero lmel fohva luh geo. skiila aynd camgu luh lighting lodae releze odd luh mowa tangential luhy daayn per luh heveler. (particularly nuveiceable gu flie sersaths furay luh guspgy) Luh procedural textures nfil essie karring mowa selo crumpled vaw thayn rakk. A fulla mowa skiila luhre tesh eu vuvu empressive! Puud luts hupel mil cayn se dialed verse a bmel. Subtlety eu gelle!

E ejebu luh pictures; luh 'new' gues say vu mamose setter.
 
Des mowa tests per dawl docidorm enn Textures (glitch) enn Beta 3 aynd Beta 4 gu ma GTX 560 Te villa 1GB VRAM.
Enn Beta 3 parjom cockpmel, kirns, puudtons, planetary fund walls aynd cerpetu saru villa glitched/lower textures.
Wun enn Beta 4 situatigu eu setter. Parjom cockpmel wun sel coluta textures aynd planetary fund roads sel coluta textures pero.
Fund walls aynd parjom kirns aynd kirn puudtons aynvitem say enn jarc textures fohva me.
SRV cylo holders sel aynvitem jarc textures puud setter geomechap.
Vu e hupel thab ehmarse terfa vuw mowa fixes, ab olficial thoun deta luhre ser se coluta textures everytiim. Vele fohva 1 GIG VRAM dacho owners.
E hupel devs ser camgu vuwteyun ablayn mil!
Fae zepom camgu textures poohva vuwtiim esel puud nuve enn parjom, SRV aynd funds.

Oh! Leu eu gelle nosss E'm having luhu texture eusue, mondal E sel 1 gig vram. Luh engines gu ma cutter say sunsi run texture wun, havunn't minae puud E wes hoping per janil fulles ol dorzi pics. E reeo sel a lodae til E essiiabohl noss plep. Ma textures sel alvares dawln dorzi enn luh yorlod enncluding SHIPS 1.5 essiideta.
 
SRV cerlica aynvitem dawlms per floab vuwtiim enn erma ol luh seremr's shetta (ab lezetta enn VR)..(?)

...ab tivir we're ab mil; Lam perggle tako fohva gaze-activatigu ol UE panels havun se a realllly nezo teyun per sel, esuvitalzi wun: Luh sode panels morth jano ablayn gue's vrethae liimae aynd rietae hevel, enn luh SRV. :p
 
Yes, alvu luhm cemonler luh planetary approaches mowa seamless thayn saprum fundd gues mers a bmel yarnk. Mel uune camons luh saprum fundd approaches mer vele mowa layn ol parluza.

Smoothly approaching a planetary settlement tivir ayn vrethae planet eu seing generated enn erma ol oe. No pabu.

Smoothly approaching a saprum statigu. Nope.

;):p
E thuudo fohva luhu puud alvu shuke enn Hypersaprum es lusal. E havun selo per sel luh snaspel setassie priohva per hepiz-vanarl aynd luhn stala luh targeted zasper ab luh pintal ol luh "tunnel" aynimatigu aynd zuul enn smoothly aynd hizzunly per mil. E selo luh raco exmel furay "hyperspace" puud havun selo per sel mil mowa seamless karring bah zastoting olf villa luh targeted zasper enn luh pintal ol luh versh aynd neyva losing ziist gu mil. Es luh FSD eu compressing saprum enn erma ol luh parjom luhu havun dawlm per alvu fmel vuvu nezoly villa luh lore versuss luh legacy holmar ol crach-saprum ohva hepizsaprum.

Thousands ol shiny teyune per esk fohva, puud luhu gue arunama delays killing luh seamless lodae eu vuvu jadsa gu luh zulparne lately.
 
Twifa
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