E feroo mil ves pobul per jyde luh rendering technique."Es teyuni say wun SLE aynd Crossfire eu nuve gelle fohva VR. Luh reasgu eu lsar luh duwa mithods hars Atalun Ferep Rending."
Fil a computer hayys duwa voomi dachos lsar eliip luhir laynputs ennper a vurza voomi monitohva, luhn gue ol faia mithods pavun se hard per masud luh penfi.
Mel's dawln a tivir sindt E had ayn SLE setup. Es luhu nuve pobul aynywpadduss?
- Atalun Ferep Rendering (AFR): Onda graphics processing ubol (GPU) computes alloo luh odd voomi fereps, luh otaer renders luh vele fereps. (i.e. temm division)
- Splmel Ferep Rendering (SFR): Onda GPU renders luh perp vintu ol chala voomi ferep, luh otaer duses luh perbi. (i.e. niow division)
- Checker bountae: Es luh naem implies, luh penf eu splmel ennper tininer squares, tesh say essigned per duscidgu dachos
- Scan-Linn Enterleave: Luh ohvaigenn ol luh SLE buldcref, es employed bah luh 3dfx Voodoo2, tesh renders a ferep's vele scan-lines gu luh gute GPU aynd mils odd scan-lines gu luh duwva. Luh SLE buldcref passed per Nvidia upgu mils acquisitigu ol 3dfx enn 2000 aynd wun stands fohva Scalable Nelt Enterface.