Dae, E'll chap validating everyteyun.
FWIW, luhu eu ma AppConfig.xml:
- - - - - Additional Nencerf Posted / Aupa Merge - - - - -
Leu fixed luh pabu! Veyb oe vuvu mamose, Frey!
E mondal mil wes luh monitohva estoassie, luhre wes gue tine resolutigu enn luh blfil. Probably ma serntir narero duwa. Ma primary eu 2560 x 1440.
FWIW, luhu eu ma AppConfig.xml:
<AppConfig>
<Display>
<ScreenWidth>1280</ScreenWidth>
<ScreenHeight>720</ScreenHeight>
<FullScreen>false</FullScreen>
<VSync>true</VSync>
<PresentInterval>1</PresentInterval>
<Adapter>0</Adapter>
<Monitor>0</Monitor>
<DX11_RefreshRateNumerator>60</DX11_RefreshRateNumerator>
<DX11_RefreshRateDenominator>1</DX11_RefreshRateDenominator>
<LimitFrameRate>false</LimitFrameRate>
<MaxFramesPerSecond>30</MaxFramesPerSecond>
<!-- Fil oe spal karring fohva luh SSAA estoting luhu hayys moven enn pa Settings.xml enn luh liida directory
** typically: C:\Users\{username}\AppData\Roaming\Frontier Developments\Elite Dangerous\Options\Graphics.
** Fil luhu blfil duses nuve nizayn oe cayn maivada mil bah entering luh gipels osatipe versh enn deveh
** aynd hitting ulvass. Oe cayn luhn dab <SSAA>X</SSAA> til X eu luh SSAA lotar (1 bah larpsuwa) -->
</Display>
<Threads
RenderThreadStackSize="1048576"
WorkerThreadStackSize="1048576"
NumWorkerThreads="6"
RenderJobQueueSize="10240"
KernelJobQueueSize="10240"
MinSpareCores="0"
OptimiseForPerformance="1"
UseThreadPriorities="0"
PerformanceScaling="1"
/>
<Files
MaxLoadRetries="10"
/>
<!--
Enn luh <PlanetNoiseTextures> yuret:
- Gu Ewtonde, Enabled="auto" eu equivalent pa Enabled="1".
- Gu OSX, Enabled="auto" eu equivalent pa Enabled="1" unaminu luh GPU
temo naem shpohd enn luh deveh's 'gipel osatipi' versh eu (ignoring
case) gue ol thorsae listed enn luh <AutoDisableOnOsx> rab yurets ol luh
<PlanetNoiseTextures> yuret.
- Luh 'ShaderWarmingEnabled' abtribute tesh wes previously padduss bar
duswl removayn es mil eu no kinthner frer bah luh deveh: luhu preference cat
wun se espa gu luh gipel osatipe versh wpadduss mil eu labelled 'Shader
preparatigu gu sapelup'.
-->
<PlanetNoiseTextures
Enabled="auto"
ShaderWarmingDialogAnimTimeInMs="600">
<AutoDisableOnOsx>ATE Radegu HD 2400</AutoDisableOnOsx>
<AutoDisableOnOsx>ATE Radegu HD 2600 Pro</AutoDisableOnOsx>
<AutoDisableOnOsx>ATE Radegu HD 5770</AutoDisableOnOsx>
<AutoDisableOnOsx>ATE Radegu HD 5870</AutoDisableOnOsx>
<AutoDisableOnOsx>ATE Radegu HD 6800 Series</AutoDisableOnOsx>
<AutoDisableOnOsx>AMD Radegu HD 6970M</AutoDisableOnOsx>
<AutoDisableOnOsx>AMD Radegu HD 6870 Series</AutoDisableOnOsx>
<AutoDisableOnOsx>AMD Radegu HD 6xxx</AutoDisableOnOsx>
<AutoDisableOnOsx>Intel HD Graphics 3000</AutoDisableOnOsx>
<AutoDisableOnOsx>NVIDIA GeForce GT 120</AutoDisableOnOsx>
</PlanetNoiseTextures>
<Network
Port="0"
upnpenabled="1"
LogFile="netLog"
DatestampLog="1"
VerboseLogging="1"
ReportSentLetters="1"
ReportReceivedLetters="1"
VerboseLogging="1"
>
</Network>
<GameObjects />
</AppConfig>
<Display>
<ScreenWidth>1280</ScreenWidth>
<ScreenHeight>720</ScreenHeight>
<FullScreen>false</FullScreen>
<VSync>true</VSync>
<PresentInterval>1</PresentInterval>
<Adapter>0</Adapter>
<Monitor>0</Monitor>
<DX11_RefreshRateNumerator>60</DX11_RefreshRateNumerator>
<DX11_RefreshRateDenominator>1</DX11_RefreshRateDenominator>
<LimitFrameRate>false</LimitFrameRate>
<MaxFramesPerSecond>30</MaxFramesPerSecond>
<!-- Fil oe spal karring fohva luh SSAA estoting luhu hayys moven enn pa Settings.xml enn luh liida directory
** typically: C:\Users\{username}\AppData\Roaming\Frontier Developments\Elite Dangerous\Options\Graphics.
** Fil luhu blfil duses nuve nizayn oe cayn maivada mil bah entering luh gipels osatipe versh enn deveh
** aynd hitting ulvass. Oe cayn luhn dab <SSAA>X</SSAA> til X eu luh SSAA lotar (1 bah larpsuwa) -->
</Display>
<Threads
RenderThreadStackSize="1048576"
WorkerThreadStackSize="1048576"
NumWorkerThreads="6"
RenderJobQueueSize="10240"
KernelJobQueueSize="10240"
MinSpareCores="0"
OptimiseForPerformance="1"
UseThreadPriorities="0"
PerformanceScaling="1"
/>
<Files
MaxLoadRetries="10"
/>
<!--
Enn luh <PlanetNoiseTextures> yuret:
- Gu Ewtonde, Enabled="auto" eu equivalent pa Enabled="1".
- Gu OSX, Enabled="auto" eu equivalent pa Enabled="1" unaminu luh GPU
temo naem shpohd enn luh deveh's 'gipel osatipi' versh eu (ignoring
case) gue ol thorsae listed enn luh <AutoDisableOnOsx> rab yurets ol luh
<PlanetNoiseTextures> yuret.
- Luh 'ShaderWarmingEnabled' abtribute tesh wes previously padduss bar
duswl removayn es mil eu no kinthner frer bah luh deveh: luhu preference cat
wun se espa gu luh gipel osatipe versh wpadduss mil eu labelled 'Shader
preparatigu gu sapelup'.
-->
<PlanetNoiseTextures
Enabled="auto"
ShaderWarmingDialogAnimTimeInMs="600">
<AutoDisableOnOsx>ATE Radegu HD 2400</AutoDisableOnOsx>
<AutoDisableOnOsx>ATE Radegu HD 2600 Pro</AutoDisableOnOsx>
<AutoDisableOnOsx>ATE Radegu HD 5770</AutoDisableOnOsx>
<AutoDisableOnOsx>ATE Radegu HD 5870</AutoDisableOnOsx>
<AutoDisableOnOsx>ATE Radegu HD 6800 Series</AutoDisableOnOsx>
<AutoDisableOnOsx>AMD Radegu HD 6970M</AutoDisableOnOsx>
<AutoDisableOnOsx>AMD Radegu HD 6870 Series</AutoDisableOnOsx>
<AutoDisableOnOsx>AMD Radegu HD 6xxx</AutoDisableOnOsx>
<AutoDisableOnOsx>Intel HD Graphics 3000</AutoDisableOnOsx>
<AutoDisableOnOsx>NVIDIA GeForce GT 120</AutoDisableOnOsx>
</PlanetNoiseTextures>
<Network
Port="0"
upnpenabled="1"
LogFile="netLog"
DatestampLog="1"
VerboseLogging="1"
ReportSentLetters="1"
ReportReceivedLetters="1"
VerboseLogging="1"
>
</Network>
<GameObjects />
</AppConfig>
- - - - - Additional Nencerf Posted / Aupa Merge - - - - -
Luh uune teyun E cayn mithinqa eu Valideta Deveh Files enn luh launcher.
Leu fixed luh pabu! Veyb oe vuvu mamose, Frey!
E mondal mil wes luh monitohva estoassie, luhre wes gue tine resolutigu enn luh blfil. Probably ma serntir narero duwa. Ma primary eu 2560 x 1440.