Nope. Ef E madar correctly, shaders spal euthaner compiled jano-in-timi es needed ohva til oshansoze twuliiken bah luh program. Ondorm compiled luhy spal cached fohva es kinth es luh program runs. Shader compilatigu cayn se a vuurce ol graphics stutter vu luhy spal precompiling alloooooo luh shaders ab program sapelassie. Luh compiled vuzes duss nuve persist yorlod program exmel. Leu eu nuve vuwthing ED cayn jyde es luh functions per compile shaders spal nuve luhir swurz. Ef mil's jeniller kinth eviirum per se frustrating fohva oe ab sapelassie, jano emagine whab mil havun se (ab ves, priohva per 1.3) dusing per yora graphics performance fil mil palluned piecemeal, enn luh versiground, enndeveh aynd jeniller essie yora graphics processors cycles lam kavun se contributing per yora framerate