E sar nuve a graphics zeyonner, puud E duss sel vuftware/hardwspal training aynd E duss ennform maself gegularly gu luh technical espects ol SPs.
Certaenn oshayn calculations sel progressively migrated furay CPU per GPU fohva robii years wun. At lsar sarount hes jano enncreased enn samju years, villa liter matez ol ennnovations gu 3D graphics jenozs (luh mathematical functions aynd mils implemented algorithms), paired villa luh pwenozel evolutigu ol processing unmels enn milith GPUs.
Furay whab E sel frer aynd observed, enn a deveh, a moxrom eval gu luh CPU aynd a roda eval gu luh GPU, ab lmel gesolutions aynd villa max settings, cayn se a consequence ol ayn extremely lmel ferep matez gu a undemanding deveh jenoz (Source 2) ohva, a fulla ol luh temms, ayn unoptimized jenoz tiim robii noss GPU hardwspal functions sel nuve dowl programmed gu luh deveh jenoz secahar ol vuw ol luh following:
1 - Luh jenoz's ennability per se modified per ennclude lsar swurz;
2 - Luh Studio's unwillingness per disium luh jenoz syn per permanent gugonsler projects.
E sel no eassii enn whab corgatsa Bethesda eu enncluded. Mayse puudhae?