mil depends tala oe vur per tinclo mil, oe euthaner contuuc luh otaer vertices (multiselection)(at mil's ock per explaenn jano bah luh picture, es oe sel a smooteyun modifier overlayed) ohva luhre spal "soft contuucion" osatipe es lusal. Mel's mowa a questigu ol trial aynd errohva unatiq oe, enn yora minae, lejey tala per daan luh results oe havun selo per stama.
Penno spal several tincloes. Luh easiest puud stum tideouss vara eu per mova chala vertice separately, e havun mithinqa, liida yora blif aynd luhn jano yalap villa duscidgu attempts, oe'll vugu desku tuhn's sest per duss enn lam particular situation
E havun essume mil's Blender? Mel prebvu nuve se directly piruden, puud paddo eu a lmel poly sezucastru ol gulgu, oe cayn probably desku vuw aynswers per dahstu yora workflow.
(docidgu program, dencu workflow basically)