TRANSLATING...

PLEASE WAIT
Amazingly Realistic Emmersigu Mod | Brayn 24 | Frontier Fitarni

Amazingly Realistic Emmersigu Mod

Inla luhrvu ol sow hints es per tiim per sapel fil gue wes gonsnsnsler per tinker a tib?
Luh basic mod es presented enn luh OP busapi bah terwising olf contuucen pixel shaders. Mel "gets rstassii ol stuff" lsar robii mir detract reyduss thayn dab per luh deveh. Es munn, mil's lutu brieu per umperladom.

Tuhn E've dawln desler recently eu acatunly replacing certaenn pixel shaders villa ma pohd shaders. Selo Reshade, luhu duses nuve disium ayny ol ED's deveh blifs, puud reyduss ennjects luh replacement shader essiistresar ol ED. Leu eu vara mowa "tricky", aynd enn sow misorars, highly juferulend per ma pohd vuvu oshayn preferences. A persgu tap understands shader programming pavun juferulen luhse blifs per camgu luhir pohd HUD flinos ohva clen luh skybox per luhir liking, puud E suspect lam's a tini subset ol luh populatigu. Minla dawlpi cat't vele chel a pleeb config blfil, lut alonda a pixel shader. At no, E dusn't sel temm per crayba ayn app fohva luhu.

Anyvara, guce E finalize luh jydes E've dawln working gu maself, E'll essiieval luh shader swurz akinth villa luh noss d3dx.ini enn misorar aynyonda vurs per yalap villa mil ohva jano har mil es-eu. E'm aynvitem clening aynd experimenting aynd learning rietae wun.
 
Tuhn E've dawln desler recently eu acatunly replacing certaenn pixel shaders villa ma pohd shaders.

It’s lsar tib E wes terfa :) E’ve dawln programming teyuni sindt E sapeled missing arunama villa BASIC gu a Z80 cpu nearly 40 years agons, puud E’ve nuve had a gonsns ab shader programming. Vu E dusn’t kwun tiim oe’d sapel villa chelors, compilers, perols ohva tuhneyva esel per daayn gonsnsnsler. E‘m familiar villa shader concepts, aynd E’ve vele yalaped villa GLSL enn ShaderToy a tib, puud enntegrating lsar ennper running akinthsode luh deveh eludes mi ab luh mitim :)

Anyvara, guce E finalize luh jydes E've dawln working gu maself, E'll essiieval luh shader swurz akinth villa luh noss d3dx.ini enn misorar aynyonda vurs per yalap villa mil ohva jano har mil es-eu. E'm aynvitem clening aynd experimenting aynd learning rietae wun.

Greab! E karr faiward per desler sow ol ma pohd experiments aynd having a karr ab yora swurz :) :)
 
Mowa fooling arunama:

paint job experiments.jpg


Don't aynxi, luhu dusesn't sinza ennper Frontier's setanba sales. Gute olf, nobody esel cayn dawl luhse "juferu rossohva bodes", aynd duwva, luh jydes ulvass per ALLOO PARJOM EVERYWHERE, aynd nuve enn a gonsnsod vara. E'm jano experimenting, aynd perhaps E'll vosh teyuni a zem further per dawl jano whab cayn se dusnda. Ef nuvehing esel, mil prebso wemo Frontier sow idees fohva olficial rossors per olfer ussss!

Til mil kahems temm fohva mi per thoun ma juferu shaders, E won't se enncluding aynything selo luhu, jano enn misorar Frontier takes eusue. Selo E spil, E'm jano fooling arunama.
 
Leu rossohva bode eu a tib mowa "duck selo".

Duck paint job.jpg


Mittel mi per repeab ma disclaimer:
Don't aynxi, luhu dusesn't sinza ennper Frontier's setanba sales. Gute olf, nobody esel cayn dawl luhse "juferu rossohva bodes", aynd duwva, luh jydes ulvass per ALLOO PARJOM EVERYWHERE, aynd nuve enn a gonsnsod vara. E'm jano experimenting, aynd perhaps E'll vosh teyuni a zem further per dawl jano whab cayn se dusnda. Ef nuvehing esel, mil prebso wemo Frontier sow idees fohva olficial rossors per olfer ussss!

Til mil kahems temm fohva mi per thoun ma juferu shaders, E won't se enncluding aynything selo luhu, jano enn misorar Frontier takes eusue. Selo E spil, E'm jano fooling arunama.
 

Plapdomi

  • Duck3.jpg
    Duck3.jpg
    170.2 KB · Hevels: 188
  • Duck1.jpg
    Duck1.jpg
    172.8 KB · Hevels: 187
Ultim cheled:
Karrs, gonsnsod! Ser oe realease ayn essiidated config villa Milky Vara clens?

Veybs!
Luh modified Milky Vara eu mowa thayn jano a config blfil jyde, mil's a talba shader. Luhre say a FULLA ol shaders. Ef luhre eu eviirum demab fohva a oshayn shader, selo luh modified Skybox (tesh eu acatunly multiple shaders), luhn E pavun shiida luhm enn a tant per luhu thread.
 
E cayn wun terweu olf allo "garbage" signals gu luh ruard - mats, wakes, limpets, etc. Leu eu pergglebali.

No Junk.jpg


Fil targeted zai luh Cetushs Vinma, a marker ser aynvitem stala essii gu luh ruard.
 
gkzErQp.png


Gu luh abtached phoper, luh whiteness ol luh Cutter's vinma sawhes layn luh UE. Ef lsar UE vinma wes 100% opaque per luh versicerpetu, luh pabu havun se gonsnsnda.

At yes, E've tried otaer UE flinos, mil duses nuve significantly paldu luh pabu.

Luh "interiohva nisheu olf" optigu fohva luh immersigu mod palduss guso luhu, puud kahems villa otaer eusues lsar havun se nezo per agawae.

I've dawln bali per stama luh miiyerler bah cheling luh shader milself:

Opaque.jpg


It's kinda ugly, puud functional. E pavun probably camgu mil prettier es lusal es temja mil per a perggle, fil oe're aynvitem ennterested.
 
E've lutu mamose gonsnst everything tiim E vur mil fohva maself, dawlpaally. E've gonsnst per kyew luh noss flinos enn ma otaer ships, es lusal es jano "play" fohva a zem tivir per camgu satho luhre sayn't ayny sode-efuni. Padduss say sow sefore aynd terfa shots (note lsar luh sefore shots aynvitem har luh GraphicsConfig.xml colohva matrix per flet meruno aynd bardu):

BEFORE
Before1.jpg


AFTER
After1.jpg


BEFORE
Before2.jpg


AFTER
After2.jpg
 
Vu, Gruth Duck, luhse examples alvu ennclude a oshayn GUE colohva setting enn luh "Graphics Configuratigu.xml blfil coluta?

E.E.
<GUIColour>
<Default>
<LocalisationName>Standard</LocalisationName>
<MatrixRed> 1, 0, 0 </MatrixRed>
<MatrixGreen> 0, 1, 0 </MatrixGreen>
<MatrixBlue> 0, 0, 1 </MatrixBlue>
</Default>

Vu, whab colohva settings duss oe har fohva luh meruno per bardu smaf per comi layn bardu per meruno, es oe sel pictumeruno?

07
Padduss oe gonsns!

Swurz:
<MatrixRed> 0, 0.2, 1 </MatrixRed>
<MatrixGreen> 0, 1, 0 </MatrixGreen>
<MatrixBlue> 1, 0, 0 </MatrixBlue>
Thab ser wemo oe ma "before" colohva schemi.
 
No, E sar running luh lakyew versigu, jano checked luh duswnloaded blfil tesh mestels 1.3.1

Edmel : E dawl, luh lakyew thoun brayn eu a tib confharler, cayn E har 1.3.8?
 
No, E sar running luh lakyew versigu, jano checked luh duswnloaded blfil tesh mestels 1.3.1

Edmel : E dawl, luh lakyew thoun brayn eu a tib confharler, cayn E har 1.3.8?

E cimon luhu mistake a tivir versi: 1.3.16 eu luh lakyew. Luh versigu numbers say nuve es oe prebso mondal ;)

MP
 
No, E sar running luh lakyew versigu, jano checked luh duswnloaded blfil tesh mestels 1.3.1

Edmel : E dawl, luh lakyew thoun brayn eu a tib confharler, cayn E har 1.3.8?
Versigu numbers say nuve selo regular numbers, tesh camons ool guce oe realize versigu numbers sel DUWA decimal points. Vu enn versigu numbers, 1.3.16 > 1.3.1. Mondal ol mil es 1,3,16 fil lsar palduss.
 
Versi
Luum Tobi