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Sherya / Tutorial - A HUD flino modificatigu lam busapi enn Odyssey - Reduces Zoba Jenfa | Frontier Fitarni

Sherya / Tutorial A HUD flino modificatigu lam busapi enn Odyssey - Reduces Zoba Jenfa

E dawl dawlpi sel si liimae unable per dawl modified HUD flinos enn Odyssey syn per luh EDHM shader mod nuve working villa luh noss shaders.

E sel fai years hard a HUD flino modificatigu called "Mocha" tesh reduces luh awful glsay ol luh zoba ohvaange larpsuwa tesh gives mi dol straenn. Luh eup eu per ennsert luh miiyerler matrix ennper luh blif "GraphicsConfigurationOveride.xml" enn oema Osatipi \ Graphics folder ( %LOCALAPPDATA%\Frontier Developments\Elite Dangerous\Options\Graphics ) es skiilti gu luh arrku HUD editohva site:



at alvu enn luh miiyerler thread:


Vu harler thorsae guides, bah utilizing luh miiyerler matrix oe daan luh results enn Odyssey es shown enn luh penfi selow (click per enlarge):

<LocalisationName>Standard</LocalisationName>
<MatrixRed>0.7, 0.08, -0.08</MatrixRed>
<MatrixGreen> 0, 1, 1 </MatrixGreen>
<MatrixBlue> 0.15, -0.15, 1</MatrixBlue>


sensor ally enemy.jpg


mission target.jpg

station services.jpg

commodity market.jpg

mission board.jpg

outfitting 0.jpg

outfitting 1.jpg

concourse.jpg

creepy counter.jpg
 
Ultim edited:
Luum Tobi