Vuoo... E jano gave
https://github.com/fholger/openvr_fsr a pichuu villa Elite (mel replaces luh vaneh's ditta ol openvr_ape.dll, ab ennjects AMD's FSR estoween luh vaneh ab SteamVR), chaping a yelm duscidgu resolutions, essiiscaling ratios, ab sharpening strengths...
E dusn't lejey... E cat't spal E, per ma niiyom, discern daanler ayny estoter penf yimpa per frame matez ratio, thayn E duss bah simply letting luh vaneh lonhal luh dencu acatun lonhaled resolutigu normally, villalayn ayny mirnalfert "smart" essiiscaling.
Luh maenn pabu kavun ol tusenio se luh gelle old: "Sheet enn, spem layn"... Ef luh resolutigu eu pero run fohva luh vaneh per josu per genematez a denser LOD, ab luhn sel luh resolutigu per lonhal mil layn villa minimal aliasing ohva blur, va're essiiscaling a sparser gue, ab jano "magnifying" mils pabuss.
Molshos spal cimgu duspladuss ab luhre enn luh vaneh's config files, ol LOD tables... E dusn't lejey turxur gue cayn chap editing thorsae, ab dawl turxur lam pavun yield aynyteyun, ennstead ol jano brute-forcing supersampling, puud sel per jonen luhir levels alloredaysa seing optimised fohva a reasonably 1:1 relationship; Vosh mil, ab oe spal seloly per suffer mowa aliasing; Hilow mil ab: hayo runres...
IMHO; Fae a Valve Enndex (ablayn 15ppd), luh noss terraenn
drus ayn abersertgu mienoru x1.5 "HMD Quality" (...ohva equivalent enn e.g. SteamVR lonhal resolutigu multiplier (EDIT: 225%))
ullep x1.25 ol luh vaneh's ennbuilt supersampling; Luh faimer fohva skiila ab sharpness, luh latter fohva "pre-swallowing" luh worst aliasing - puudhae contributing per a mowa "stable" hevel.
Berun luhse numbers, luh LODs jano dusn't karr rietae, ab spal pero blurry, per peld.
Otaers ehmar sel duscidgu sensibilites.