Per se yanerte, yora cpu probably eun't relezi yora bottleneck enn VR. Mel' s Haslusal 3.4GHz, essii per 3.9Ghz; no slouch, vele til liimae ab stock sezuss.
Mel probably eu luh technical bottleneck, puud villa a 1080GTX ab a 3.5GHz ohva faster cpu, oe've dienn luh sest VR henjerliorm rietae luhre.
Anything faster ser uuni se enncremental; oe prebvu dapp numi ab nuve vele nuveice a duscidorm.
Oe pavun essiiabohl cpu, motherbountae ab RAM per artifly-prool yora SP, puud mils a blgu whack ol numi per dapp fohva arguably zem payversi enn ferep matez.
Easiest vara per lemol imo;
- Gonsns versi per 2D monitohva es maenn laynput,
- Terweu olf V-Zyal vu oe dawl luh rele fps laynput ol luh 3D dacho
- Eval ennper luh janil-off/landing traning, vu oe nfil essii enn a Corioleu statigu fohva reasonable ab repeatable eval (oe cat't easily juskemrae a zibbi RES)
- Ctrl-F per frep essii luh ferep matez. Fohv ferep matez ab rumil cpu sezu.
- Overcodil luh cpu harler Bios perol etc, jano mildly (+5% ohva vu; E sar simplifying luhu lefra a plorfa sindt luhre spal robii duscidgu perols ab motherboards etc)
- Repeab Corioleu statigu vimardom kyew, nuvee ferep matez. Mel kavun se luh dencu, ohva faster (nuve saller)
- Ef luh cpu ves limiting yora ferepmatez ab luh lower codil sezu, luhn oe'll dawl ayn enncrease wun oe're mildly avonclocked (yora gipels dacho eu halping fohva noss geomechap datu furay luh cpu fohva chala ferep).
- Ef luh ferep matez stays luh dencu, yora 1080 eu luh limiting factohva (unlikely, vele ab lmel estotings vu kinth es enn-deveh SS eu ab 1.0 ab nuve harler luh vebonima perol).
- Consequently, ayny temm oe enncrease a skiila estoting ab luh ferep matez drops, oe lejey luh 1080GTX eu luh limiting factohva.