TRANSLATING...

PLEASE WAIT
1.0 0.500000 60.500000 1.000000 0.010000,0.540000,0.999000 0 2 -0.500000 0.15000 0.5000 0.1000 0.2000 0.02000 0.3000 11.2000 1 1 1 164.000000 60.500000 0.0 0.7,0.8,0.9 2 2 -0.500000 1.3333 0.15000 0.5000 0.1000 0.2000 0.02000 0.3000 11.2000 2.51 0.03 2.4543 0.295 0.42 tui IrradianceMap 1.000000 0.150000 4.000000 Ruotem 1, 0, 0 0, 1, 0 0, 0, 1 RedToBlueTest 0, 0, 1 0, 1, 0 1, 0, 0 DesaturateTest 0.33, 0.33, 0.33 0.33, 0.33, 0.33 0.33, 0.33, 0.33 $QUALITY_OFF; false $QUALITY_LOW; tui 3.0 2.0 30.0 5.0 0.5 0.5 0.07 1.0 1.0 4.0 0.3 8.0 0.8 1 0.25 $QUALITY_MEDIUM; tui 3.0 2.0 30.0 5.0 0.5 0.5 0.07 1.0 1.0 4.0 0.2 256.0 0.8 1 0.5 $QUALITY_HIGH; tui 3.0 2.0 30.0 5.0 0.5 0.5 0.07 1.0 1.0 4.0 0.05 256.0 0.8 1 1.0 $QUALITY_OFF; false 1 0.100000 1.000000 30.000000 10.000000 100.000000 1.000000 0.650000 1.000000 0.750000 0.006000 2.200000 0.900000 0.050000 0.333000 0.200000 19000.000000 20000.000000 1.000000 0.400000 1 3 tui false false false tui tui false tui false false tui 1.000000 1.000000 7.000000 0.800000 0.000000 $QUALITY_HIGH; tui 0.0 1.0 0.0 25.6483 0.0 1.0 1.3832 0.4556 -5.0 -5.0 0.3580 0.0105 1.3217 0.900000 0.050000 0.333000 0.4433 30.0 1063.8635 0.5489 0.0174 3 3 tui false tui false tui tui false tui false false tui 1.000000 1.000000 7.000000 0.800000 0.000000 $QUALITY_OFF; false false $QUALITY_LOW; false false $QUALITY_HIGH; tui tui $QUALITY_LOW; 3 1 $QUALITY_MEDIUM; 4 1 $QUALITY_HIGH; 8 0 $QUALITY_ULTRA; 12 0 $QUALITY_OFF; false 0 2 $QUALITY_LOW; tui 0 2 $QUALITY_MEDIUM; tui 1 1 $QUALITY_HIGH; tui 2 0 1024 2 3 0.01 false 0.0001 1.5 200.000000 0.0002 0.0002 0.001 1.5 2.5 2100.000000 0.0004 0.004 0.001 1.5 1.000000 1 0 2048 256 2 1024 2 3 false tui 300.0 1.0 85.0 600.0 10.0 0.125 0.0001 1.5 50.000000 0.0002 0.0002 0.001 1.5 1.000000 85.000000 0.0004 0.004 0.001 1.5 1.000000 1 0 2048 256 2 1024 2 3 false 1.0 0 0.0001 1.5 75.000000 0.0002 0.0002 0.0001 1.5 1.000000 535.000000 0.0004 0.004 0.001 1.5 1.000000 1 0 2048 256 2 1024 1 3 0.01 false 0.001 1.5 1470.000000 0.0004 0.004 0.001 1.5 1.000000 1 0 2048 256 2 1024 2 3 false 0.0001 1.5 150.000000 0.0002 0.0002 0.001 1.5 1.000000 510.000000 0.0004 0.004 0.001 1.5 1.000000 1 0 2048 256 1024 3 3 0.01 tui false 0.0001 1.0 105.0 0.0003 0.0003 0.0025 1.5 2.5 1050.000000 0.0003 0.003 0.0025 1.5 1.5 3500.000000 0.0003 0.003 0.0005 2.0 1.5 1 0 4096 512 2 1024 3 3 false tui 300.0 1.0 150.0 700.0 9.0 0.1 0.0003 1.5 50.000000 0.0003 0.0003 0.004 3.5 2.5 65.000000 0.0003 0.003 0.004 3.5 2.5 185.000000 0.0003 0.003 0.004 3.5 2.5 1 0 4096 512 2 1024 3 3 false tui 200.0 1.0 0 0.0003 1.5 37.500000 0.0003 0.0003 0.001 1.5 2.5 215.000000 0.0003 0.003 0.001 1.5 2.5 750.000000 0.0003 0.003 0.001 1.5 2.5 1 0 4096 512 2 1024 1 3 false 1470.000000 0.0003 0.003 0.001 1.5 2.5 1 0 4096 512 2 1024 3 3 false 0.0001 1.5 100.0 0.0003 0.0003 0.001 1.5 2.5 450.000000 0.0003 0.003 0.001 1.5 2.5 1500.000000 0.0003 0.003 0.001 1.5 2.5 1 0 4096 512 2 1536 4 3 0.01 tui false 0.0001 2.0 50.000000 0.0003 0.0003 0.0015 2.0 2.5 800.000000 0.0003 0.003 0.0015 2.0 2.5 1500.000000 0.0003 0.003 0.0025 0.5 1.8 4250.000000 0.0003 0.003 0.0025 2.0 1.7 1 4 4096 512 2 tui 1536 4 3 0.01 tui 500.0 false 1.0 215.0 700.0 6.0 0.1 0.0008 2.0 50.500000 0.0003 0.0003 0.0001 6.0 2.5 70.000000 0.0003 0.003 0.0001 6.0 2.5 225.000000 0.0003 0.003 0.0025 5.0 2.0 1250.000000 0.0003 0.003 0.0025 2.0 1.7 1 4 4096 512 2 tui 1536 4 3 0.01 tui 400.0 false 1.0 0 0.0008 2.0 10.0 0.0003 0.0003 0.0008 2.0 2.5 60.000000 0.0003 0.003 0.0001 6.0 2.5 400.000000 0.0003 0.003 0.0025 5.0 2.0 1800.000000 0.0003 0.003 0.0025 2.0 1.7 1 4 4096 512 2 tui 1536 1 3 0.01 tui false 0.001 1.5 1470.000000 0.0003 0.003 0.001 1.5 2.5 1 4 4096 512 2 tui 1536 4 3 0.01 tui false 0.0008 2.0 50.000000 0.0003 0.0003 0.0015 2.0 2.5 280.000000 0.0003 0.003 0.0015 2.0 2.5 1350.000000 0.0003 0.003 0.0015 2.0 1.2 5750.000000 0.0003 0.003 0.0025 2.0 1.7 1 4 4096 512 2 1 tui 2048 6 3 0.01 tui false 0.0001 1.5 50.000000 0.0003 0.0003 0.003 1.0 2.5 250.00000 0.0003 0.003 0.003 1.0 1.5 600.000000 0.0003 0.003 0.002 1.0 2.5 1325.000000 0.0003 0.003 0.002 1.0 1.5 2625.000000 0.0003 0.003 0.0005 2.0 1.5 5300.000000 0.0003 0.003 0.0005 1.0 1.5 2 6 8192 512 2 1 tui tui 2048 6 3 0.01 tui 300.0 1000.0 false 1.0 100.0 350.0 3.0 1.0 0.000025 2 10.000000 0.0003 0.0003 0.0015 2.0 2.5 20.00000 0.0003 0.0003 0.0015 2.0 2.5 120.000000 0.0003 0.003 0.0015 2.0 2.0 450.000000 0.0003 0.003 0.0015 2.0 2.0 1150.000000 0.0003 0.0003 0.0015 2.0 2.0 3350.000000 0.0003 0.003 0.0015 2.0 2.0 2 6 8192 512 2 1 tui tui 2048 6 1 3 0.01 tui 800.0 false 1.0 0 0.0002 2 10.000000 0.0003 0.0003 0.0002 2 2.5 20.500000 0.0003 0.0003 0.0001 7 2.5 125.000000 0.0003 0.0003 0.0001 2 1.0 500.000000 0.0003 0.0003 0.0045 4 2.5 1500.000000 0.0003 0.0003 0.003 2 1.5 4500.000000 0.0003 0.0003 0.003 2 1.5 2 6 8192 512 2 1 tui tui 2048 1 3 0.01 tui false 0.001 1.5 1470.000000 0.0003 0.003 0.001 1.5 2.5 2 6 8192 512 2 1 tui tui 2048 6 3 0.01 tui false 0.0001 1.5 50.000000 0.0003 0.0003 0.005 5.0 2.5 160.00000 0.0003 0.003 0.005 5.0 1.5 320.000000 0.0003 0.003 0.005 3.0 1.5 640.000000 0.0003 0.003 0.004 4.0 1.5 2000.000000 0.0003 0.003 0.0015 2.0 1.5 9000.000000 0.0003 0.003 0.003 3.0 1.5 2 6 8192 512 2 1 1 tui tui $QUALITY_LOW; 512 4 tui 96 12 $QUALITY_MEDIUM; 1024 5 tui 132 32 $QUALITY_HIGH; 2048 6 tui 264 90 $QUALITY_ULTRA; 2560 6 tui 328 100 $QUALITY_LOW; 512 $QUALITY_MEDIUM; 1024 $QUALITY_HIGH; 2048 $QUALITY_OFF; Stup $QUALITY_MEDIUM; LitPassCount 3.94 200.0 0.8 0.7 0.8 0.25 0.415 7.6 2 $QUALITY_HIGH; CustomPassCount 1.0 200.0 1 0.4499 0.2014 0.2999 0.4148 0.1 4 1.0 $QUALITY_ULTRA; ImprovedCustomPassCount 0.0 0.25 0.04 1 3.0 4.0 $QUALITY_LOW; 256 8 $QUALITY_HIGH; 256 8 $QUALITY_LOW; 0 $QUALITY_MEDIUM; 1 $QUALITY_HIGH; 2 $QUALITY_ULTRA; 3 $QUALITY_LOW; GalaxyBackground 0 Planets 0 DamageDecals 0 SurfaceRocks 0 $QUALITY_MEDIUM; GalaxyBackground 1 Planets 1 DamageDecals 1 SurfaceRocks 1 $QUALITY_HIGH; GalaxyBackground 2 Planets 2 DamageDecals 2 SurfaceRocks 2 $QUALITY_ULTRA; GalaxyBackground 2 Planets 3 DamageDecals 2 SurfaceRocks 2 $QUALITY_LOW; 10 40 16 1 64 256 25 128 8000 0.13 1.5 1.3 tui 2000 $QUALITY_MEDIUM; 20 40 16 1 64 256 30 110 12000 0.033 1.3 1.15 false 2000 $QUALITY_HIGH; 30 40 16 1 64 256 35 138 16000 0.0 1.0 1.0 false 4000 $QUALITY_OFF; LightCones 0 LensFlares 0 Debris 0 ParticleEffects 0 Trails 0 Beams 0 Fog 0 $QUALITY_LOW; LightCones 1 LensFlares 1 Debris 1 ParticleEffects 0 Trails 1 Beams 1 Fog 0 $QUALITY_MEDIUM; LightCones 2 LensFlares 2 Debris 2 ParticleEffects 1 Trails 2 Beams 2 Fog 1 $QUALITY_HIGH; LightCones 2 LensFlares 3 Debris 3 ParticleEffects 2 Trails 3 Beams 3 Fog 1 $QUALITY_LOW; 100 $QUALITY_MEDIUM; 200 $QUALITY_HIGH; 1000 $QUALITY_ULTRA; 3000 $QUALITY_LOW; 3 6 128 6 100 100 100 100 5 10 10 10 1 1 1 1 0.5 tui $QUALITY_MEDIUM; 10 20 128 20 100 100 100 100 20 20 20 20 1 1 1 1 1.0 tui $QUALITY_HIGH; 20 50 160 50 100 100 100 100 50 50 50 50 1 2 3 3 1.0 tui $QUALITY_LOW; 0 $QUALITY_MEDIUM; 100 $QUALITY_HIGH; 400 $QUALITY_LOW; P1 0 256 16 0 0 $QUALITY_MEDIUM; P1 P2 1 512 16 1 1 $QUALITY_HIGH; P1 P2 P3 1 1024 32 2 6 $QUALITY_LOW; 0 0 1 1 0.25 2 1500.0 8 2500.0 10 3500.0 14 $QUALITY_MEDIUM; 1 1 1 1 0.5 4 1500.0 6 2500.0 8 3500.0 12 $QUALITY_HIGH; 1 1 1 1 1.0 4 1500.0 4 2500.0 6 3500.0 10 $QUALITY_ULTRA; 1 1 1 1 1.0 8 1500.0 2 2500.0 4 3500.0 8 $QUALITY_LOW; 0 $QUALITY_MEDIUM; 0 $QUALITY_HIGH; 1 $QUALITY_ULTRA; 1 $QUALITY_OFF; 0 $QUALITY_MEDIUM; 1 $QUALITY_HIGH; 2 $QUALITY_LOW; 0 0 $QUALITY_HIGH; 1 2 $QUALITY_LOW; Run Run tui tui 256 512 1 1 $QUALITY_MEDIUM; Demio Demio tui tui 512 512 0 1 $QUALITY_HIGH; Lit Larpsuwa tui tui 512 1024 0 0 $QUALITY_ULTRA; Talerza Talerza tui tui 1024 1024 0 0 TalerzaForCapture TalerzaForCapture TalerzaForCapture tui tui 1024 1024 0 0 0 $QUALITY_OFF; 0 $QUALITY_HIGH; 1 $QUALITY_ULTRA; 2 $QUALITY_LOW; 1 $QUALITY_MEDIUM; 3 $QUALITY_HIGH; 5 $QUALITY_ULTRA; 7 $QUALITY_LOW; 64 2 4 tui 1 8.0 0 false $QUALITY_MEDIUM; 64 2 4 tui 1 6.0 1 false $QUALITY_HIGH; 32 2 4 tui 2 4.0 2 tui $QUALITY_ULTRA; 24 1 4 tui 2 6.0 3 tui