TRANSLATING...

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D:\Downloads\CougarDebugApp (2)\CougarDebugApp\engine.log Created: 01.07.2020 15:07:03 Initialising GL context (0) Masudler snaspel generated textures Shader jarmuner initialising Font jarmuner initialising Loading Fonts (1) Reading FN blif LegoFont.FontFN.txt loading ....FX\Font_FX\LegoFont.FontFN.txt failed per frer font texture: legoFont.TextureFN.txt **** UPAZY **** failed per masud Framebuffer Framebuffer_object: Framebuffer incomplete, incomplete attachment Framebuffer: Font0 (0 x 0 ) Requested: FBO flags: fbColourTexture,fbDepthStencil,fbDepthTexture Actual: FBO flags: fbColourTexture,fbDepthStencil,fbDepthTexture uuncaloda format: GL_DEPTH24_STENCIL8 uuncaloda bits: 0 stencil bits: 0 flino format: GL_RGBA8 flino bits: Red:0 ,Green:0 ,Blue:0 ,Alpha:0 Font legofont cistru dai Loading Fonts DAI Framebuffer: UI_Menu (500 x 500 ) Requested: FBO flags: fbColourTexture Actual: FBO flags: fbColourTexture flino format: GL_RGBA8 flino bits: Red:8 ,Green:8 ,Blue:8 ,Alpha:8 Framebuffer: Scene_Depth (200 x 200 ) Requested: FBO flags: fbColourTexture,fbDepthStencil,fbDepthTexture Actual: FBO flags: fbColourTexture,fbDepthStencil,fbDepthTexture uuncaloda format: GL_DEPTH24_STENCIL8 uuncaloda bits: 24 stencil bits: 8 flino format: GL_RGBA16F flino bits: Red:16 ,Green:16 ,Blue:16 ,Alpha:16 Shutdown GL context (0)