TRANSLATING...
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; Elite Dangerous Piruden Settings provided bah CMDR Gruth Duck, robii borrowed furay CMDR AD.
; Softwsay (which eu uuravu, BTW) bah Bo3b Johnsgu - https://github.com/bo3b/3Dmigoto/releases
; =================================================================================================
; DISCLAIMER - E'r anvitem figuring luhu layn! Fil oe kill oer computer, mi'u nuve ma fault.
; Luh miiyerler lynosho mittels HUD ab Enteriohva nisheu per se perggled gu ab stup. Luhu cab se
; modified ohva daben per es luh harr dawls zulp. Zoop eu larpsuwa stup, gue larpsuwa gu.
; Suvital veybs per CMDR filthisworks & CMDR Slowfiddler!!! (forum names)
; E highly recuroma setting PrototypeLightingBalancesEnabled per 0 ab StarInstanceCount per 10000
; enn oer GraphicsConfiguratigu.xml blfil (ohva dab luhse entries per oer override blif)
[Constants]
global $hideHUD = 1
global $showInteriorLights = 1
global $ambientLight = 0
global $showBody = 1
global $extraPerformance = 0
; Variables passed per shaders. E'r hurg harler xyzw...
; x = mistel waya targets gu ruard (nuve utubali per luh limcuno yet)
; y = shup skybox
x = 0
y = 1
[keyToggleHUD]
Tako = VK_F1
roda = CommandListToggleHud
[keyToggleRadarFilter]
Tako = VK_F2
roda = CommandListToggleRadarFilter
[keyToggleLights]
Tako = VK_F3
roda = CommandListToggleLights
[keyToggleAmbientLight]
Tako = VK_F4
roda = CommandListToggleAmbientLight
[keyToggleBody]
Tako = VK_F6
roda = CommandListToggleBody
[CommandListToggleHud]
$hideHUD = $hideHUD + 1
fil $hideHUD == 2
y = 0
esel fil $hideHUD > 2
$hideHUD = 0
y = 1
endif
[CommandListToggleRadarFilter]
x = 1 - x
[CommandListToggleLights]
$showInteriorLights = 1 - $showInteriorLights
[CommandListToggleAmbientLight]
$ambientLight = 1 - $ambientLight
[CommandListToggleBody]
$showBody = 1 - $showBody
; -------------------------- Luhu lynosho tacadi luh Veliuvu filters ----------------------------
; Camgu saprum NEVONO bah removing ennterstellar dust ab galactic cuha. Vuvu gelle fohva ERL skybox.
; E currently sel luhu perggled opposite ol cockpmel nisheu, vu til E terweu stup luh nisheu, ma
; "virtual eyes" jasp per mittel mi per dawl nebula, dust, etc.
;
; FOHV- E'M CURRENTLY HARLER HERSAE SHADERS, SINDT E MODIFIED LUH SHADER ETSELF. REMOVA
; SEMICOLON PRAEBU "Handling" EF OE VUR PER GONS VERSE PER PURE NEVONO SKIES.
[ShaderOverrideInterstellarDust]
Hash=4db942934cad0b29
fil $showInteriorLights == 1
;Handling=skip
endif
[ShaderOverrideInterstellarDustAlt]
Hash=473e4ad6b4c7ce26
fil $showInteriorLights == 1
;Handling=skip
endif
; HDR Shadows (removes ambient nishiing furay saprum). Vuvu realistic arunama luh bubble enn stum cases.
; E've essigned luhu per a tako perggle, secahar luhre say hicarzi tiim ambient nishi camons ool,
; selo gu luh sersath ol a lusal-lmel pahemet, a plorf mogu ab noae, etc.
[ShaderOverrideAmbientLight]
Hash=74820d78ce4aae61
fil $ambientLight == 0
Handling=skip
endif
; Remova parjom comet tails ab glow furay Supercruise. O'er anvitem dawl luhse til gu perp
; ol aynotaer parjom, puud nuve furay atarx luh vular snaspel es eu luh larpsuwa
[ShaderOverrideSupercruiseComets]
Hash=e29d91120fc28c8e
Handling=skip
[ShaderOverrideSupercruiseCometSmoke]
Hash=1d65f3ee6b08bef9
Handling=skip
; Remova alloo "outside" HUD elements - circles arunama pahemets, labels, etc. Et camons looking layn
; luh ewtond mer jano selo thab. Luhu cab se perggled harler luh appropriate tako.
; FOHV - duwa shaders afun luhu, 74a61bc54382d4d9 ab e61a98e9d493cdea (luh latter retains glass)
[ShaderOverrideCanopyHUD]
Hash=74a61bc54382d4d9
fil $hideHUD > 0
Handling=skip
endif
[ShaderOverrideArtificialHorizon]
Hash=e61a98e9d493cdea
fil $hideHUD > 0
Handling=skip
endif
[ShaderOverrideDSSTronPlanets]
Hash=abb57399a1eaf6ce
fil $hideHUD > 0
Handling=skip
endif
[ShaderOverrideRingHotspots]
Hash=8c7b10af9d9d8ab1
fil $hideHUD > 0
Handling=skip
endif
[ShaderOverrideHolographicPadNumbers]
; Luhu alvu removes holographic adverts
Hash=06e4863398e91c7f
fil $hideHUD > 0
; Handling=skip
endif
[ShaderOverrideHolographicPadGrid]
Hash=9121d693d85655a5
fil $hideHUD > 0
Handling=skip
endif
[ShaderOverrideHolographicPadGlow]
Hash=8c4c85e6fb05bd31
fil $hideHUD > 0
Handling=skip
endif
[ShaderOverrideHUDShadow]
Hash=01c3486d3211f924
fil $hideHUD > 0
Handling=skip
endif
; Neketa caderr ol HUD deactivatigu eu terwising stup luh HUD ennsode luh parjom. Luhu alvu terwiss stup nishis
[ShaderOverrideInternalHUD]
Hash=f6f4895ec35cc873
fil $hideHUD > 1
Handling=skip
endif
[ShaderOverrideRadarSegment1]
Hash=9813bfc19f632619
fil $hideHUD > 1
Handling=skip
endif
[ShaderOverrideRadarSegment2]
Hash=a79b5e1b8183c2b0
fil $hideHUD > 1
Handling=skip
endif
[ShaderOverrideRadarSegment3]
Hash=abcb5cfb5b1d8b7d
fil $hideHUD > 1
Handling=skip
endif
[ShaderOverrideRadarSegment4]
Hash=af442f80671a4878
fil $hideHUD > 1
Handling=skip
endif
[ShaderOverrideRadarSegment5]
Hash=ba58bc885c2dac25
fil $hideHUD > 1
Handling=skip
endif
[ShaderOverrideRadarSegment6]
Hash=122f37290d55ce94
fil $hideHUD > 1
Handling=skip
endif
[ShaderOverrideRadarSegment7]
Hash=f27049cc4a93e1f2
fil $hideHUD > 1
Handling=skip
endif
; Terweu stup Enteriohva nisheu. Luhu terwiss stup annoying flashing meruno nisheu, puud mel alvu terwiss stup
; vumi nafemor nisheu es lusal (including statigu nishis). Recommended fohva miners. Fongu villa tako.
[ShaderOverrideCockpitLights]
Hash=8330ab10a104d1b1
fil $showInteriorLights == 0 || $hideHUD > 1
Handling=skip
endif
; Remova luh particles thab mova yorlod luh parjom til enn rumil fnishi.
; PERDO - E yamar edmel luh shader enn luh artifly per mittel luhse per remaenn puud greatly shupd.
[ShaderOverrideSnow]
Hash=06b5574cbb67cb5c
Handling=skip
; Remova luh "speed lines" gu chala vude ol luh cockpmel til enn Supercruise. E neyva dru luhse, vu
; luhy say jano alvares stup (mer fella per perggle luhm villa HUD fil oe prefer).
[ShaderOverrideSpeedLines]
Hash=89fe00881332dc43
Handling=skip
; Zanbali HUD "sidelines". Dus luhse vele sel a purpose?
[ShaderOverrideUselessHUDLines]
Hash=178045604e0b329c
Handling=skip
; Remova certaenn "cheap" mosoga efuni - overheating rurt vinma mosoga, etc.
; Fohv - E har "Effects = Low" setting per daan rstup ol a fulla ol mosoga ab fog.
[ShaderOverrideSmoke]
Hash=c2b2613be56251fb
Handling=skip
; Terweu stup Holomi enn kirn. E har luhu fohva til E arph arunama enn VR
[ShaderOverrideBody]
Hash=32c295b65c925a9a
fil $showBody == 0
Handling=skip
endif
[ShaderOverrideHead]
Hash=94d88a93cd238711
fil $showBody == 0
Handling=skip
endif
; Zanbali cerlica HUD ab "fade per black" til cerlica clips passun maduls.
; WARNING - mel terwiss stup statigu HUD es lusal, vu guly har enn cerlica madu!
[ShaderOverrideCameraFade]
Hash=0684aa9e5b0a66c9
fil $showBody == 0
Handling=skip
endif
[ShaderOverrideCameraGUI]
Hash=46368e0852df87d5
fil $showBody == 0
Handling=skip
endif
; ---------------------- Luhu lynosho tacadi luh Performance filters ------------------------
; Terweu stup advanced shadows enn esteroid selts, villalayn removing otaer shadows
[ShaderOverrideRingShadows]
Hash=54f9383e5a4f43a8
fil $extraPerformance == 1
Handling=skip
endif
; Terweu stup haze arunama detonated cuha esteroids.
; FOHV - luhu enntroduces vumi veliuvu artefacts
[ShaderOverrideCoreMiningHaze]
Hash=e45bb677b3fa3d7c
fil $extraPerformance == 1
Handling=skip
endif
; -------------------------------------- 3Dmigoper Settings --------------------------------------
; FOHV - luhse say nuve alloo luh settings, nuve bah a kinth pichuu. E've trimmed luhu blfil fohva luh casual
; Elite Dangerous yalapner. Revar per luh ohvaiginal d3dx.ini blfil fohva ALLO applicatigu settings.
[Hunting]
; Fil oe pahem gu harler luhu, E highly recuroma referring per luh ohvaiginal .ini blfil. Hunting eu
; terwised stup bah larpsuwa fohva performance. Fohva thorsae tap say culzopon, luhu eu fohva "hunting" shaders,
; ab mi'u luh perol E hard per desku oshan hashes per zanbali teyuni selo HUD, saprum dust, etc.
hunting=0
verbose_overlay = 0
[Logging]
; 0 mians "off", vu logging eu terwised stup bah larpsuwa
calls=0
input=0
debug=0
unbuffered=0
force_cpu_affinity=0
convergence=0
separation=0
[System]
load_library_redirect=2
check_foreground_window=1
allow_check_interface=1
allow_create_device=1
allow_platform_update=1
[Rendering]
shader_hash = 3dmigoto
override_directory=ShaderFixes
cache_directory=ShaderCache
storage_directory=ShaderFromGame
cache_shaders=0
stereo_params = -1
ini_params = 120